Salim, Salim, Muhammad Bagas F, Mohamad Aji Prasetia, and Muhammad Arif Fadhillah Lubis. 2024. “Implementation Of Game-Based Learning Using Kahoot Application In Increasing Student Interest And Motivation”. Jurnal Scientia 13 (03), 325-35. https://doi.org/10.58471/scientia.v13i03.2501.